
- BGG rank
- BGG #3,873
- BGG rating
- 8.0
Red Dust Rebellion
2024
Rules assistance for Red Dust Rebellion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 120–240 min
- 14+
- Complexity 4.3/5
For 1 player

Rules assistant for Red Dust Rebellion
What would you like to know?
Answers come from the official rulebook, with the page to check.
Red Dust Rebellion is a board game released in 2024 for 1–4 players, 120–240 minutes per game, and ages 14 and up. It was designed by Jarrod Carmichael and its main mechanics are Area Majority / Influence, Simulation, and Events.
About the game
“200 years of Earth rule. 200 years of being told what to do by people on some distant blue orb in the sky. A pampered planet populated by soft people. Earth politicians playing golf on a sunny day, while sipping French champagne and eating grapes, dare to tell us how to live? They don’t know us, because they are not us! We are the sons and daughters of Mars! The children of the red planet! We were born in the red dust and we say no more to Earther rule!” - Aroha Thompson, Red Dust spokesperson and Mining Union organizer. It is 2250 and the bicentennial celebrations of the first human colony on Mars are about to begin. 200 years of human achievement, but also 200 years of hardship. Mars is an unforgiving world, a barren wasteland on the surface, therefore the people live in vast underground cities known as labyrinths. Over the years, the people of Mars have formed their own culture and identity and want more say in their own rule. To many, Earth is a remote world with too much control over Martian affairs. Furthermore, Earth’s corporations have too much power over life and death. Some long for a green Mars, covered in oceans and life. While others recoil at the idea that humanity will destroy the climate of another planet. Red Dust Rebellion is volume XII of GMT's acclaimed COIN Series, and tells the story of the Martian revolts of the 2250s and the rise of Martian nationalism. —description from the publisher
Categories
Mechanics
Designers
Publishers
- Rawstone
- GMT Games
Questions and answers
Red Dust Rebellion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Red Dust Rebellion is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Red Dust Rebellion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Red Dust Rebellion has a complexity rating of 4.3 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Red Dust Rebellion belongs to these categories: Wargame, Political, and Science Fiction. Its main mechanics are Area Majority / Influence, Simulation, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Red Dust Rebellion are: Jarrod Carmichael. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Red Dust Rebellion as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.