
- BGG rating
- 6.7
Dungeon Dice: KickStarter Exclusive Expansion
- 2–4 players
- 20 min
- Complexity 2.0/5
- 2013

2014
Rules assistance for Dungeon Dice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Dice is a board game released in 2014 for 2–5 players, 20 minutes per game, and ages 8 and up. It was designed by Sam Coates and its main mechanics are Dice Rolling and Deck, Bag, and Pool Building.
Dungeon Dice is a competitive, all-dice game with a classic adventuring feel in which players battle monsters and try to collect more dice than their friends. Players equip dice, drink dice potions, and kill dice monsters. If you've killed enough monsters, grab a level-up die. You get the idea. In the game, players take turns drawing monster dice from a bag. To defeat a monster, players roll their dice and compare them to the monster's dice. The totals change as players use abilities and attempt to aid or sabotage one another. With each victory, players earn more dice from bags full of potions, weapons, and magical artifacts. Players race to collect enough impressive dice to gain a claim on the throne, thereby winning the game.
Dungeon Dice supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Dice is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Dice for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Dice has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Dice belongs to these categories: Dice, Adventure, and Medieval. Its main mechanics are Dice Rolling and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Dice are: Sam Coates. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Dice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.