
- BGG rank
- BGG #2,608
- BGG rating
- 7.4
Pathfinder Adventure Card Game: Wrath of the Righteous – Base Set
- 1–4 players
- 120 min
- Complexity 3.1/5
- 2015

Rules assistance for Dungeon Universalis: Uncanny Palaces Campaign Book
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Universalis: Uncanny Palaces Campaign Book is an expansion for Dungeon Universalis released in 2025 for 1–6 players, 60–180 minutes per game, and ages 12 and up. It was designed by Oscar Bribian and its main mechanics are Scenario / Mission / Campaign Game.
The Uncanny palaces Quest Book is a new concept of quest book. It will no longer be necessary to use the World of Arasca web APP to explore the maps without spoilers. It will be a spiral bound book (A5 size) with many pages (more than 100 color pages). It will be quests that will use the Tile Set I, II and III but where the elements to be registered and the encounters will be more personalized and immersive. —description from the publisher El libro de misiones Uncanny palaces o "Palacios extraños" es un nuevo concepto de libro de misiones. Ya no será necesario utilizar la APP web de World of Arasca para explorar los mapas sin spoilers. Será un libro encuadernado en espiral (tamaño A5) con más de 100 páginas a color. Serán misiones que utilizarán el Tile Set I, II y III pero donde los elementos a registrar y los encuentros serán más personalizados e inmersivos. —description from the publisher (Spanish) A5, 112 pages, two-sided full-colour glossy spiral-bound
Dungeon Universalis: Uncanny Palaces Campaign Book supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Universalis: Uncanny Palaces Campaign Book is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Universalis: Uncanny Palaces Campaign Book for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Universalis: Uncanny Palaces Campaign Book belongs to these categories: Expansion for Base-game. Its main mechanics are Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Universalis: Uncanny Palaces Campaign Book are: Oscar Bribian. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Universalis: Uncanny Palaces Campaign Book as an expansion for Dungeon Universalis. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeon Universalis to use it. Check that your edition of Dungeon Universalis is compatible, as some expansions were revised between editions.