
- BGG rank
- BGG #3,530
- BGG rating
- 7.1
Dreamblade
- 2 players
- 60 min
- Complexity 2.7/5
- 2006

Rules assistance for Dungeons & Dragons Miniatures Handbook
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeons & Dragons Miniatures Handbook is an expansion for Dungeons & Dragons Miniatures released in 2003 for 2–6 players and 60 minutes per game. It was designed by Rob Heinsoo, Jonathan Tweet, Skaff Elias, and Michael Donais and its main mechanics are Dice Rolling, Paper-and-Pencil, and Role Playing.
Create fantasy armies with counters or miniatures and fight battles. Designed for use with Dungeons & Dragons Miniatures and/or Third Edition AD&D RPG game. Expands Dungeons & Dragons Miniatures
Dungeons & Dragons Miniatures Handbook supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeons & Dragons Miniatures Handbook is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Dungeons & Dragons Miniatures Handbook has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeons & Dragons Miniatures Handbook belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Dice Rolling, Paper-and-Pencil, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeons & Dragons Miniatures Handbook are: Rob Heinsoo, Jonathan Tweet, Skaff Elias, and Michael Donais. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeons & Dragons Miniatures Handbook as an expansion for Dungeons & Dragons Miniatures. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeons & Dragons Miniatures to use it. Check that your edition of Dungeons & Dragons Miniatures is compatible, as some expansions were revised between editions.