
- BGG rank
- BGG #4,669
- BGG rating
- 7.1
Dust Tactics
- 2–4 players
- 30 min
- Complexity 2.9/5
- 2010

Rules assistance for Dust 1947: PLA/Red Army Sarnai and Grom
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dust 1947: PLA/Red Army Sarnai and Grom is an expansion for Dust 1947 released in 2018 for 2 players, 30–90 minutes per game, and ages 13 and up. It was designed by Paolo Parente and its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.
Captain “Red Lightning” Sarnai Hero of the Sino-Soviet Union – 1946 Hero of the Soviet Union – 1944 Order of Lenin – 1944 Order of the Patriotic War – 1943 Order of the Red Star – 1943 Born 1921 in Ulaanbaatar, Mongolia, Sarnai is one of the most famous and decorated pilot of the VVS (Voyenno-Vozdushnye Sily), the Sino-Soviet Union Military Air Forces. With her father being one of the rare pilots in her home country, Sarnai learned to fly at an early age. A natural talent, she started flying between her hometown and Irkutsk, carrying love letters, precious merchandises and shady characters. When her country officially joined the war effort against Axis powers, she then joined the newly formed Mongolian Arat Squadron, in 1943. Her impressive skills soon proved to be invaluable and she was transferred to the 46th “Taman” Guards Night Bomber Aviation Regiment (the “Night Witches”). Accumulating an impressive score of victories, she was tasked to form the 179th Guards Assault Aviation Regiment that she now commands. It was the first unit to receive the “Grom” (thunder in Russian)in the Red Air Force. The Mil Mi-47Z “Grom” Tesla Assault Helicopter is the latest addition to the already impressive arsenal of the VVS. Quickly catching up with their German counterparts, the Soviet engineers have miniaturized their VK generator enough so they can fit inside the tight fuselage of an attack helicopter. This gives the aircraft a tremendous firepower, almost without equal on the planet. It takes incredible piloting skills to hit anything with Tesla guns from the air, but the results are devastating: the whole enemy aircraft shuts down, its controls (or pilot...) fried. This reference comes with three Dust 1947 unit cards. Like all regular Dust 1947 miniatures, it comes already assembled and primed. It's ready for the battlefield, or for painting, as you wish! You can directly paint over on it, since the priming serves as an undercoat and is compatible with any type of paint. —description from the publisher
Dust 1947: PLA/Red Army Sarnai and Grom supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dust 1947: PLA/Red Army Sarnai and Grom is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dust 1947: PLA/Red Army Sarnai and Grom for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dust 1947: PLA/Red Army Sarnai and Grom belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dust 1947: PLA/Red Army Sarnai and Grom are: Paolo Parente. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dust 1947: PLA/Red Army Sarnai and Grom as an expansion for Dust 1947. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dust 1947 to use it. Check that your edition of Dust 1947 is compatible, as some expansions were revised between editions.