
- BGG rating
- 7.5
Dust 1947: Fallschirm RSO/PAK 40
- 2 players
- 2016

2016
Rules assistance for Dust 1947
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dust 1947 is a board game released in 2016 for 2–8 players, 60–120 minutes per game, and ages 10 and up. It was designed by Paolo Parente and Olivier Zamfirescu and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.
The story so far... The year is 1947. The war that started eight years ago with Germany invading Poland isn't over. The conflict has long since spread worldwide. Other than the three great blocs, there are but a handful of countries left hanging on to relative neutrality. As the conflict grew longer, old alliances were broken while new ones were formed. Nowadays, the leading powers of the past are assembled into three huge states: • The Allies have gathered around the U.S.A. This great coalition of nations includes, among others, the British Commonwealth and the French colonial empire. • To secure their survival against their powerful enemies, Germany, Japan, and Italy have merged as the Axis. The rise of this totalitarian state was helped by the successful assassination of the Führer in 1943 following operation Walkyrie. • The USSR and communist China have united their fates to build the SSU, or Sino-Soviet Union. Becoming a planetary power, the communist bloc intends to impose its way of life on all other continents. Throughout the world, the three blocs are fighting to gain exclusive control over a revolutionary ore: Vk. This ore has revealed extraordinary properties and brought forth the design of gigantic combat robots, capable of challenging the world's most advanced tanks. The discovery and first military applications of Vk came from Germany. Everything concerning this ore is shrouded in mystery. Rumors have been going around saying its secrets were revealed by aliens from another planet — but who could take such rumors seriously after years of war propaganda?
Dust 1947 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dust 1947 is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dust 1947 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dust 1947 has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dust 1947 belongs to these categories: Fighting, Wargame, and Zombies. Its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dust 1947 are: Paolo Parente and Olivier Zamfirescu. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dust 1947 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.