
- BGG rank
- BGG #1,420
- BGG rating
- 7.2
Tide of Iron
- 2–4 players
- 120 min
- Complexity 3.5/5
- 2007

Rules assistance for Dust Tactics: Heavy Ranger Attack Squad – "Grim Reapers"
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dust Tactics: Heavy Ranger Attack Squad – "Grim Reapers" is an expansion for Dust Tactics released in 2011 for 2–4 players, 50 minutes per game, and ages 13 and up. It was designed by Paolo Parente and Olivier Zamfirescu and its main mechanics are Dice Rolling, Modular Board, and Action Points.
Game description from the publisher: When failure against Axis technology is not an option, Allied scientists are at their best. Seeking to bring forth the destruction of their enemies and provided with nearly unlimited resources, these scientists created the most modern of technologies: heavy combat armor and reactors. When a few volunteers were equipped with them, the Grim Reapers were born. Named for the death their touch promises, these Allied soldiers attack from above. With the Jump ability and a movement of two, the Grim Reapers can deploy and sweep across the battlefield to reach and destroy any Axis infantry and walkers. Players can also use their lightning speed together with Jump to fly over buildings, an advantage their Axis enemies have yet to access. The Grim Reapers are also equipped with dangerous weaponry: Victory MG duals and Rocket Punches. Use the Victory MG duals to deal damage from afar then fly in close and use their turbo-charged fists to K.O. the enemy.
Dust Tactics: Heavy Ranger Attack Squad – "Grim Reapers" supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dust Tactics: Heavy Ranger Attack Squad – "Grim Reapers" is 50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dust Tactics: Heavy Ranger Attack Squad – "Grim Reapers" for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dust Tactics: Heavy Ranger Attack Squad – "Grim Reapers" belongs to these categories: Miniatures, Science Fiction, and World War II. Its main mechanics are Dice Rolling, Modular Board, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dust Tactics: Heavy Ranger Attack Squad – "Grim Reapers" are: Paolo Parente and Olivier Zamfirescu. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dust Tactics: Heavy Ranger Attack Squad – "Grim Reapers" as an expansion for Dust Tactics. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dust Tactics to use it. Check that your edition of Dust Tactics is compatible, as some expansions were revised between editions.