
- BGG rank
- BGG #22,645
- BGG rating
- 5.9
Book of Dragons
- 1–8 players
- 15–60 min
- Complexity 1.3/5
- 2018

Rules assistance for Dwarven Smithy: Masterforge Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dwarven Smithy: Masterforge Expansion is an expansion for Dwarven Smithy released in 2021 for 2–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by Mike Warth and its main mechanics are Hand Management, Set Collection, and Trading.
The 54-card Masterforge expansion to Dwarven Smithy creates a new common Marketplace area near the center game board, where all players have access to the new contract, prospector, and equipment cards. Equipment cards function like item cards from the base game and prospectors function like resources with a twist; prospectors have two resources! Contract cards give you bonus money and complete when Item cards are completed. Additionally, the game adds two-sided Trait cards, with each side giving players new abilities during the game. Trait cards are placed in the Apprentice or Tool areas and will reduce the number of Apprentices or Tools a player can use. Traits can also be flipped, at a cost, to use the ability on the back of the card. Lastly, the expansion adds a new optional game phase, Auction, where players can choose to auction one card in their hand. -description from designer
Dwarven Smithy: Masterforge Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dwarven Smithy: Masterforge Expansion is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dwarven Smithy: Masterforge Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dwarven Smithy: Masterforge Expansion belongs to these categories: Card Game, Fantasy, and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dwarven Smithy: Masterforge Expansion are: Mike Warth. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dwarven Smithy: Masterforge Expansion as an expansion for Dwarven Smithy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dwarven Smithy to use it. Check that your edition of Dwarven Smithy is compatible, as some expansions were revised between editions.