
- BGG rank
- BGG #656
- BGG rating
- 7.9
Star Wars: Battle of Hoth
- 2–4 players
- 30 min
- Complexity 1.9/5
- 2025

Rules assistance for Dying Lights
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dying Lights is a board game released in 2003 for 2–6 players, 45 minutes per game, and ages 10 and up. It was designed by Mark Argyle and its main mechanics are Modular Board, Simulation, and Campaign / Battle Card Driven.
The galaxy is bleeding to death. People are dying with each new nightfall as their very souls wither. Their only hope lies in destruction, and you must teach them how to sow it...Dying Lights is a game of interstellar combat and survival for 2 or more players. The game is played using cards that represent starships, sectors of space, special combat maneuvers, the terrain on which battles are fought, and other such circumstances. The goal of the game is to ensure your faction's survival, whether through military force, heroic self-sacrifice, or simply outlasting the enemy.
Dying Lights supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dying Lights is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dying Lights for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dying Lights has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dying Lights belongs to these categories: Card Game, Wargame, and Science Fiction. Its main mechanics are Modular Board, Simulation, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dying Lights are: Mark Argyle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dying Lights as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.