
- BGG rank
- BGG #1,494
- BGG rating
- 7.3
Thunderstone: Dragonspire
- 1–5 players
- 45 min
- Complexity 2.7/5
- 2011

1998
Rules assistance for Earthquake
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Earthquake is a board game released in 1998 for 3–4 players, 30 minutes per game, and ages 8 and up. It was designed by Mike Elliott.
With a weak Magic tie in this card game was part of the first wave of Wizards non-collectable card game releases. There are 5 suits (corresponding to the 5 colors in Magic) of cards and a host of special cards. 1. During your turn you first place all cards you had played in the previous round in the discard pile. 2. You then play a same suit set of cards (1 to 7) or a special card. 3.You then play a second set or a special card. 4. You then draw back up to 7 cards. When you play a set to the table you score how many cards you are playing times the number of the same suit, including the cards you just put down, that are on the table. The special cards allow you to wipe the table clean of cards, score 5 points, make as many plays as you want or allows you to draw 4 additional cards. First to score 100 points wins.
Earthquake supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Earthquake is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Earthquake for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Earthquake has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Earthquake belongs to these categories: Card Game and Fantasy. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Earthquake and want something comparable for your next game night.
The credited designers of Earthquake are: Mike Elliott. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Earthquake as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.