
- BGG rank
- BGG #13,598
- BGG rating
- 5.9
Prime Time
- 2–4 players
- 90–120 min
- Complexity 3.4/5
- 2015

2017
Rules assistance for Edge of Humanity
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Edge of Humanity is a board game released in 2017 for 2–5 players, 30–45 minutes per game, and ages 13 and up. It was designed by Pini Shekhter and Elad Goldsteen and its main mechanics are Hand Management, Auction / Bidding, and Open Drafting.
"We never saw it coming. Were we the one who fired first?" He asked himself as if it even mattered. The night’s sky, red as always, made him sigh. He felt lucky to even be alive, but can you even call this a life? "Is it time to move forward? Is it time to rebuild? Is there even a point?” After a worldwide conflict that led to a chain reaction of events, civilization as we knew it ceased to exist and humanity is now at the brink of extinction. In this apocalyptic future, a group of survivors will try to raise hope for the human race by establishing a new civilized inception. In Edge of Humanity, 2-5 survivors try to get enough Survival points (SP) to win the game. The game takes near 30 minutes of play and introduces a new take on deck-building, drafting, and hand management. The survivors explore and try to collect enough resources and draft new survivors to maintain their everyday living. They encounter each round of play a new event that may affect many facets of their upcoming rounds of play. Components: 1 Survival Guide 1 Map 224 cards: 39 Event cards 49 Supply cards 34 Survivor cards 65 Action cards 27 Building cards 10 Colony cards 46 Life tokens (with 36 ‘1’ and 10 ‘3’ values) 25 Bullet tokens 1 Unlucky token 1 First player token 5 Player bases in 5 colors 6 Survivor figures
Edge of Humanity supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Edge of Humanity is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Edge of Humanity for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Edge of Humanity has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Edge of Humanity belongs to these categories: Card Game and Horror. Its main mechanics are Hand Management, Auction / Bidding, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Edge of Humanity are: Pini Shekhter and Elad Goldsteen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Edge of Humanity as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.