
- BGG rank
- BGG #1,366
- BGG rating
- 7.5
Axis & Allies Anniversary Edition
- 2–6 players
- 360 min
- Complexity 3.1/5
- 2008

Rules assistance for Electronic Talking Mystery Mansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Electronic Talking Mystery Mansion is a board game released in 1995 for 2–4 players, 45 minutes per game, and ages 8 and up. It was designed by Larry Harris, Jr..
While this may have intended to be just an electronic update of the earlier Milton Bradley game, Electronic Talking Mystery Mansion ends up being a very different game. Instead of a modular board, the board is fixed but the content of the rooms is variable. Gone is the need to collect the right Search cards. Instead players can search any item they like. The electronic organizer tells the players what clues they find. Some information is given to everyone, other information is just given to the active player. Players deduce the location of the money based on the clues they find, and have to collect the correct clue cards (one item, one person) out of the 12 possible in order to obtain the money and win the game. The changes from the earlier board game: no search cards, no chests to drag out of the house, fewer hiding spots, and fewer clue cards, makes this version play much quicker and feel quite a bit lighter.
Electronic Talking Mystery Mansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Electronic Talking Mystery Mansion is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Electronic Talking Mystery Mansion for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Electronic Talking Mystery Mansion has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Electronic Talking Mystery Mansion belongs to these categories: Deduction, Murder / Mystery, and Exploration. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Electronic Talking Mystery Mansion and want something comparable for your next game night.
The credited designers of Electronic Talking Mystery Mansion are: Larry Harris, Jr.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Electronic Talking Mystery Mansion as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.