
- BGG rank
- BGG #2,937
- BGG rating
- 8.4
Mythic Battles: Ragnarök
- 2–4 players
- 60–90 min
- Complexity 3.3/5
- 2024

Rules assistance for Elemental Clash: Spellforce
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Elemental Clash: Spellforce is an expansion for Elemental Clash: The Basic Set released in 2012 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Andreas Propst and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.
Buried deep within the soil lies an ancient tomb. But this tomb is more than a mere resting place. It's a library of spells lost over time and secrets meant to be forgotten. Spells and summons controllable by only the strongest of Sorcerers. Down in the eternal darkness these ancient tomes and scrolls have lived on throughout the turmoils above ground. Now that's all about to change, as a group of adventurers has broken the seals of the Spellforce and by doing so, they unleashed the single greatest terror known to man... Dragons. The aim of the game is to reduce the cards in your opponent’s card-deck (or Spellbook) to zero by using the Spells and Creatures in your Spellbook. Players take turns that always follow the same structure. For each point of damage a Player receives through Creatures or Spells, he or she puts the top card of his or her deck on his or her Discard Pile (or Archive). Is a player unable to draw a card, he or she loses immediately. The Second Expansion to Elemental Clash focusses heavily on Spell cards and introduces a whole new card type - Equip Spells - which can be attached to Creatures in order to strengthen them or give them certain abilities. Furthermore, an exciting new ability is introduced: Salvage. Cards with Salvage can be played for free if discarded from you hand. Also, Dragons make their debut in Elemental Clash: Spellforce...
Elemental Clash: Spellforce supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Elemental Clash: Spellforce is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Elemental Clash: Spellforce for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Elemental Clash: Spellforce has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Elemental Clash: Spellforce belongs to these categories: Card Game, Fantasy, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Elemental Clash: Spellforce are: Andreas Propst. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Elemental Clash: Spellforce as an expansion for Elemental Clash: The Basic Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Elemental Clash: The Basic Set to use it. Check that your edition of Elemental Clash: The Basic Set is compatible, as some expansions were revised between editions.