Escape: The Curse of the Temple – Queenie 4: The Fountain
BGG rating
7.2

Expansion for Escape: The Curse of the Temple

Escape: The Curse of the Temple – Queenie 4: The Fountain

2013

Rules assistance for Escape: The Curse of the Temple – Queenie 4: The Fountain

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 10 min
  • 12+
  • Complexity 1.5/5

Rules assistant for Escape: The Curse of the Temple – Queenie 4: The Fountain

What would you like to know?

Answers come from the official rulebook, with the page to check.

Escape: The Curse of the Temple – Queenie 4: The Fountain is an expansion for Escape: The Curse of the Temple released in 2013 for 1–5 players, 10 minutes per game, and ages 12 and up. It was designed by Kristian Amundsen Østby and its main mechanics are Dice Rolling, Tile Placement, and Modular Board.

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About the game

Escape: The Curse of the Temple - Fountain, the fourth mini-expansion for the Escape base game, can be used individually or combined with any other expansions for the game. The fountain tile is shuffled with the other tiles at the start of the game. If a player rolls two golden masks while on the fountain tile, she recovers one of her lost dice; a player can recover only one lost die during the game. This expansion also includes a new pair of curse tiles, with two copies of each curse. "Poison" forces you to lose one die when the first or second countdown ends, even if you're back in the starting chamber; if you're not in the starting chamber, then you lose two dice instead of one. "Strangle vines" forces you to reroll dice showing the adventurer instead of allowing you to keep them while you reroll other dice.

Questions and answers

Escape: The Curse of the Temple – Queenie 4: The Fountain supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.