Escape: The Curse of the Temple – Queenie 7: New Characters
BGG rating
7.4

Expansion for Escape: The Curse of the Temple

Escape: The Curse of the Temple – Queenie 7: New Characters

2014

Rules assistance for Escape: The Curse of the Temple – Queenie 7: New Characters

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 10 min
  • 12+
  • Complexity 1.4/5

Rules assistant for Escape: The Curse of the Temple – Queenie 7: New Characters

What would you like to know?

Answers come from the official rulebook, with the page to check.

Escape: The Curse of the Temple – Queenie 7: New Characters is an expansion for Escape: The Curse of the Temple released in 2014 for 1–5 players, 10 minutes per game, and ages 12 and up. It was designed by Kristian Amundsen Østby and its main mechanics are Dice Rolling, Tile Placement, and Modular Board.

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About the game

Queenie 7 for Escape. 2 new chambers (dungeon, narrow gauge), 2 new treasures (portal, clone) and 2 new characters (void runner, trickster) Dungeon - Players cannot get back through the entrance of this chamber. Narrow Gauge - The Narrow Gauge has 4 entries. Roll 3 torches to get in and 3 torches to activate a gem. It also has a treasure if playing with treasures. Portal - Place your adventurer in any adjacent chamber - even diagonal. Clone - Double all key and torch symbol for one action. Void Runner: Permanent - You may travel through an open doorway to another open doorway anywhere on the board with 2 rolled adventurers. Activatable - You may take all adventurers in your chamber with you. Trickster: Permanent - You may physically exchange (1 to 1) any amount of dice with another player in your chamber. Activatable - You may physically exchange (1 to 1) any amount of dice with another player in any chamber.

Questions and answers

Escape: The Curse of the Temple – Queenie 7: New Characters supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.