Europe in Turmoil II: The Interbellum Years 1920-1939
BGG rank
BGG #7,981
BGG rating
8.1

Europe in Turmoil II: The Interbellum Years 1920-1939

2024

Rules assistance for Europe in Turmoil II: The Interbellum Years 1920-1939

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180–240 min
  • Complexity 3.0/5

For 2 players

Rules assistant for Europe in Turmoil II: The Interbellum Years 1920-1939

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Answers come from the official rulebook, with the page to check.

Europe in Turmoil II: The Interbellum Years 1920-1939 is a board game released in 2024 for 2 players and 180–240 minutes per game. It was designed by Kris Van Beurden and its main mechanics are Hand Management, Dice Rolling, and Area Majority / Influence.

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About the game

Europe in Turmoil II follows in the footsteps of Europe in Turmoil I. Once again, two players take sides in this political CDG set in the Interbellum era between the two World Wars, this time one representing the Moderate Left (socialists and liberals), and the other player representing the Moderate Right of the time (conservatives and nationalists). The mechanics of the game are rather similar to those of Europe in Turmoil I, with the main changes being the replacement of the Naval Arms Race by seven concurrent Rearmament races (for each of the six scoring regions of the game plus the Soviet Union) and the removal of the stability and mobilization decks in lieu of a new extremist marker that facilitates support checks. While players represent moderates, the cards they are using contain some of the more extreme people and factions of the period. It is possible to harness their large political prowess in order to make quick gains, but at the cost of becoming less and less moderate, which may eventually hamper your possibility to win the long game. The map represents the political reality of Europe in the Interbellum, divided in six scoring regions (Germany, France, Italy, United Kingdom, Spain and the Little Entente of Yugoslavia, Romania and Czechoslovakia). Play progresses over three periods: The Roaring Twenties, followed by the Great Depression and finally the Appeasement period. Europe is in Turmoil again! Will you be the one to extinguish the forces of extremism, or will you fan the flames on your way to Domination? —description from the publisher

Questions and answers

Europe in Turmoil II: The Interbellum Years 1920-1939 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.