EverZone: Strategic Battles in the Universe
BGG rank
BGG #25,348
BGG rating
6.6

EverZone: Strategic Battles in the Universe

2014

Rules assistance for EverZone: Strategic Battles in the Universe

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 10+
  • Complexity 2.7/5

Rules assistant for EverZone: Strategic Battles in the Universe

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Answers come from the official rulebook, with the page to check.

EverZone: Strategic Battles in the Universe is a board game released in 2014 for 2–6 players, 30 minutes per game, and ages 10 and up. It was designed by Marco Mingozzi and its main mechanics are Player Elimination, Simulation, and Deck, Bag, and Pool Building.

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About the game

Plan your battle. Marshal your armies. Eliminate the opponent. EverZone is a strategic card game set in a distant future. Each player is in command of forces in order to defend his race and expand the control in the universe. Three races (Numan, Slurr and Uthron, most commonly distinguished between humans, aliens and robots) fight for the galaxy on different battlefields: uncharted lands, seas of planets and in the cold space. The game's goal is destroying the opponent's "headquarters" by reducing to zero his command points (same as life points). To achieve this, players have 330 cards between units, supports and locations in order to build their own forces deck to use in battle against opponents, in the locations determined by each player. EverZone introduces a revolutionary game mechanism to minimize random elements, creating extremely tactical challenges. EverZone ist ein strategisches Kartenspiel, das in einer fernen Zukunft spielt. Jeder Spieler kontrolliert Truppen, um seine Spezies zu verteidigen und seine Kontrolle im Universum auszuweiten. Drei Rassen (Numan, Slurr und Uthron, gemeinhin auch erkannt als Menschen, Aliens und Roboter) kämpfen auf unterschiedlichen Schlachtfeldern um die Galaxie: unbekannte Lande, Planetenmeere, eiskalter Raum. Ziel des Spiels ist, das gegnerische Hauptquartier zu zerstören, indem dessen Kommandopunkte (analog zu Lebenspunkten) auf Null reduziert werden. Um das zu erreichen, baut jeder Spieler aus 330 Karten mit "Units", "Supports" und "Locations" sein eigenes Deck, das er dann im Kampf gegen seine Gegner an den Schauplätzen einsetzt, die von den Spielern bestimmt werden. Das Novum an EverZone sind Mechanismen, die die Spielstrategie auf höchste Level anheben und den Zufallsfaktor auf ein Minimum reduzieren.

Questions and answers

EverZone: Strategic Battles in the Universe supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.