
- BGG rank
- BGG #5,971
- BGG rating
- 6.9
Space Lab
- 1–4 players
- 20–30 min
- Complexity 1.7/5
- 2025

Rules assistance for Faraway: Under Starry Skies
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Faraway: Under Starry Skies is an expansion for Faraway released in 2026 for 2–6 players, 15–30 minutes per game, and ages 10 and up. It was designed by Corentin Lebrat and Johannes Goupy and its main mechanics are Hand Management, Set Collection, and End Game Bonuses.
Meteorite season is now for Alula, and with it come meteor showers. This festive time attracts plenty of colorful visitors and excited pilgrims. Legends say these meteors change the physics of the continent in strange ways… The 15 new Meteor cards are just shuffled with Region cards from the base game (and possibly from the first expansion). They don't have an effect during the game, but can dramatically change the scoring phase: All Meteor cards in front of you stay face up for scoring (just like Sanctuaries), as well as all your Region cards which share a last digit with them. They will all be taken into account when scoring each of your Region cards. Meteor cards also feature new scoring requirements, like acquiring 4 cards of the same biome, or throwing away one of your Sanctuary cards. —description from the publisher
Faraway: Under Starry Skies supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Faraway: Under Starry Skies is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Faraway: Under Starry Skies for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Faraway: Under Starry Skies has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Faraway: Under Starry Skies belongs to these categories: Card Game, Fantasy, and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and End Game Bonuses. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Faraway: Under Starry Skies are: Corentin Lebrat and Johannes Goupy. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Faraway: Under Starry Skies as an expansion for Faraway. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Faraway to use it. Check that your edition of Faraway is compatible, as some expansions were revised between editions.