Farsight
BGG rank
BGG #21,556
BGG rating
6.8

Farsight

2017

Rules assistance for Farsight

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 50–90 min
  • 12+
  • Complexity 3.5/5

Rules assistant for Farsight

What would you like to know?

Answers come from the official rulebook, with the page to check.

Farsight is a board game released in 2017 for 2–4 players, 50–90 minutes per game, and ages 12 and up. It was designed by Jamie Jolly and its main mechanics are Dice Rolling, Area Majority / Influence, and Secret Unit Deployment.

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About the game

Set in a grim future, Farsight immerses players in a world where powerful Private Military Corporations fight viciously over the Earth’s last remaining resources. Developed over 8 years, Farsight is an attempt to bring in-depth wargaming to the table in a way that is elegant, accessible, and easy to engage with. Each turn, players deploy units face-down to the battlefield, revealing them when they are spied upon, or enter combat. On a parallel 'Shadow Map,' hidden specialists are deployed to help spy on the enemy, sabotage their units and help shift the course of the game. As the corporations battle for control of the field, events ranging from weather to deadly plagues will encourage players to change their strategies as the game goes on. The first player to capture 8 of 12 areas, or the 3 areas closest to their opponent, claims victory.

Questions and answers

Farsight supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.