
- BGG rank
- BGG #8,639
- BGG rating
- 6.8
Milito
- 2 players
- 30–45 min
- Complexity 2.3/5
- 2019

2013
Rules assistance for Field of Glory: The Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Field of Glory: The Card Game is a board game released in 2013 for 2 players, 30 minutes per game, and ages 13 and up. It was designed by Martin Wallace and its main mechanics are Hand Management, Secret Unit Deployment, and Modular Board.
Field of Glory: The Card Game is a quick-playing game for two players inspired by Field of Glory, the miniatures rule system designed by Richard Bodley Scott for ancient and medieval tabletop battles. The game is split into two parts. You first decide with which units to fight, constructing a deck of 24 unit cards. You then fight a battle across a battlefield made up of five terrain cards; to win the game, you must take control of three of these terrain cards. The army cards represent the main troop types of the period, such as heavy infantry, light cavalry and elephants, each having its own strengths and weaknesses. To be able to play units onto the battlefield, you must discard other cards to pay the movement costs involved, giving you a number of difficult decisions to make. Field of Glory: The Card Game is of medium complexity and should take 20-30 minutes to play.
Field of Glory: The Card Game supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Field of Glory: The Card Game is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Field of Glory: The Card Game for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Field of Glory: The Card Game has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Field of Glory: The Card Game belongs to these categories: Card Game, Fighting, and Ancient. Its main mechanics are Hand Management, Secret Unit Deployment, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Field of Glory: The Card Game are: Martin Wallace. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Field of Glory: The Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.