Fighting Vehicles VI: Aven Military Forces in the Sol Sector

Expansion for Dirtside II

Fighting Vehicles VI: Aven Military Forces in the Sol Sector

2012

Rules assistance for Fighting Vehicles VI: Aven Military Forces in the Sol Sector

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+

Rules assistant for Fighting Vehicles VI: Aven Military Forces in the Sol Sector

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fighting Vehicles VI: Aven Military Forces in the Sol Sector is an expansion for Dirtside II released in 2012 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Matthew Parmer and its main mechanics are Scenario / Mission / Campaign Game.

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About the game

The Aven prefer to use fast moving, hard hitting but lightly armored forces. They use VTOL based air assault troops, fast GEV tanks and Multi-Mode Fighters. The Aven are natural fighters in urban or mountainous areas as well as the plains. Their use of lightning assaults means they prefer a mobile defense rather than digging in and defending a piece of terrain. The Aven will often mine the key piece of terrain in question and then attack the enemy force from range and try to draw them into chasing the Aven force. If the enemy decides to chase the Aven will pull the enemy force into a series of repeated ambushes by fast moving vehicles while MMF attack from the sky and rear. The enemy force is harrassed until it disperses out of frustration in its inability to bring the Aven to a stand-up fight. This will provide unit descriptions and game statistics for a typical Aven War Flock and their tactics. This PDF is required to play through the Ghost War Campaign.

Questions and answers

Fighting Vehicles VI: Aven Military Forces in the Sol Sector supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.