Fireteam Zero: Europe Cycle
BGG rating
8.0

Expansion for Fireteam Zero

Fireteam Zero: Europe Cycle

2014

Rules assistance for Fireteam Zero: Europe Cycle

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 90 min
  • 14+

Rules assistant for Fireteam Zero: Europe Cycle

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fireteam Zero: Europe Cycle is an expansion for Fireteam Zero released in 2014 for 1–4 players, 90 minutes per game, and ages 14 and up. It was designed by Christian Leonhard and Mike Langlois and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

Fireteam Zero: The Europe Cycle, the first expansion for Fireteam Zero, lets you face the Bloodless in the Old Country! Who are the Bloodless, you ask? An entirely new monster family made up of eight Spore Children, three Saprophyte Soldiers, and the towering boss figure Black Tooth, which is over 60mm tall. This expansion also lets you enhance your specialist with his own deck of cards, unleashing fantastic new abilities. The specialist decks have been designed to work seamlessly with the core set and all other expansions. Fireteam Zero: The Europe Cycle includes four double-sided map tiles with new terrain as well as new locations and adventures, namely "The Battle of Lost Children", "Lightning Hunt" and "The Last Road".

Questions and answers

Fireteam Zero: Europe Cycle supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.