First Punic War 264 to 241 BC
BGG rank
BGG #19,354
BGG rating
7.2

First Punic War 264 to 241 BC

2022

Rules assistance for First Punic War 264 to 241 BC

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • Complexity 2.7/5

Rules assistant for First Punic War 264 to 241 BC

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

First Punic War 264 to 241 BC is a board game released in 2022 for 2 players. It was designed by Joseph Miranda and its main mechanics are Dice Rolling and Hexagon Grid.

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About the game

First Punic War 264 to 241 BC is a two-player wargame of the first great military clash between the Roman Republic and the Carthaginian Empire, spanning 24 years in the 3rd century BC. At this time, Rome controlled a federation of states in Italy, while Carthage was the major power of the Western Mediterranean. The war was centered around the island of Sicily, but also saw campaigns in Sardinia and North Africa, with the possibility for more operations elsewhere around the region. Each game turn (GT) represents three years. Each hex is 40 miles across. Roman combat units represent legions plus attached cavalry (4000 to 5000 men) and groupings of auxiliaries (1000 or more men). Carthaginian units represent groups of various troop types representing 1000 to 10,000 men. Naval units represent about 50 warships each. Leaders represent an inspirational to competent commander plus a guard. Components: One 22 x 34-inch game map, 176 5/8-inch counters. Published in S&T #336

Categories

Publishers

  • Decision Games (I)

Questions and answers

First Punic War 264 to 241 BC supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.