
- BGG rank
- BGG #6,593
- BGG rating
- 7.2
Tanks: Panther vs Sherman Starter Set
- 2 players
- 60 min
- Complexity 1.8/5
- 2016

Expansion for Flames of War: The World War II Miniatures Game
2007
Rules assistance for Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944 is an expansion for Flames of War: The World War II Miniatures Game released in 2007 for 1–2 players, 120 minutes per game, and ages 12 and up. It was designed by Phil Yates and Steven Ptak.
Bloody Omaha is a source book for Flames of War: The World War II Miniatures Game covering the fighting on Omaha Beach. Included are army lists for the forces involved, including the US Rangers and 1st and 29th Infantry Divisions, and the German 352nd Infantry Division. Also included are scenarios, modeling tips and historical background.
Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944 has a complexity rating of 3.7 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944 belongs to these categories: Wargame, Miniatures, and World War II. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944 and want something comparable for your next game night.
The credited designers of Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944 are: Phil Yates and Steven Ptak. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944 as an expansion for Flames of War: The World War II Miniatures Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Flames of War: The World War II Miniatures Game to use it. Check that your edition of Flames of War: The World War II Miniatures Game is compatible, as some expansions were revised between editions.