
- BGG rank
- BGG #4,880
- BGG rating
- 6.2
Fast Forward: FORTRESS
- 2–4 players
- 15 min
- Complexity 1.3/5
- 2017

2018
Rules assistance for Flaming Pyramids
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Flaming Pyramids is a board game released in 2018 for 2–6 players, 10–20 minutes per game, and ages 8 and up. It was designed by Norbert Abel and its main mechanics are Hand Management, Take That, and Push Your Luck.
The residents of Huia Street are clearing their closets, looking for unwanted household items for the big community garage sale. A pile is building up on the empty section but there are troublemakers lurking, causing rather unneighborly collapses. And why does little Susie have a blowtorch? Geez, you just want to get rid of your junk! In Flaming Pyramids, players are building one pyramid together using square tiles, but each player is trying to be the first to get rid of their own tiles. There are 40 regular tiles with a unique combination of color, number, and material. Except toward the end of the game, players have a hand of five tiles from which to choose, but they are constrained by the building regulations and the luck of the draw. There are also four tiles that can cause fires and one extra-heavy "wild" tile: these can be harder to place without causing extensive damage the later they emerge. If your placed tile causes mayhem (a collapse, fire, or explosion), the damaged tiles go back in your supply. Flaming Pyramids can be played as a friendly, casual game, an easy starter or filler, or as no-holds-barred multi-round competition. The first edition (with straw, wood and rocks instead of household items) is available to play for free on the Board Game Arena platform: https://boardgamearena.com/gamepanel?game=flamingpyramids
Flaming Pyramids supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flaming Pyramids is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flaming Pyramids for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flaming Pyramids has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flaming Pyramids belongs to these categories: Humor, Educational, and Math. Its main mechanics are Hand Management, Take That, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flaming Pyramids are: Norbert Abel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flaming Pyramids as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.