Flea Marketeers
BGG rank
BGG #22,361
BGG rating
6.3

Flea Marketeers

2014

Rules assistance for Flea Marketeers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 10+
  • Complexity 1.4/5

Rules assistant for Flea Marketeers

What would you like to know?

Answers come from the official rulebook, with the page to check.

Flea Marketeers is a board game released in 2014 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Lisa Steenson and its main mechanics are Take That and Auction / Bidding.

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About the game

Build up your own Flea Market area, swindle other Marketeers, and deal in Americana Treasure... What could be more fun? The scene is set before the opening of the big weekend Flea Market at the old drive-in theater. Marketeers vie for the Tables that will make the most profit for the day, as they wheel, deal, and steal to be the richest in town! Players can buy and sell flea market goods according to a price chart that is given to each player. You will want to accumulate or buy items with the most value to place them in your flea market and sell those that make little or no money. What is worth little to you may be worth a lot to another and vice versa. Players also draw and play cards on their turn that can have an impact on a single player or all the players at the table. Some cards offer a benefit by allowing you to swap or trade items with another player. The player with the most money and most valuable items in their flea market (according to their price chart) is the winner.

Categories

Designers

Publishers

  • Gut Bustin' Games

Questions and answers

Flea Marketeers supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.