Flinke Feger: Gitty Geisterhand
BGG rating
6.2

Expansion for Wicked Witches Way

Flinke Feger: Gitty Geisterhand

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Rules assistance for Flinke Feger: Gitty Geisterhand

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • Complexity 1.5/5

Rules assistant for Flinke Feger: Gitty Geisterhand

What would you like to know?

Answers come from the official rulebook, with the page to check.

Flinke Feger: Gitty Geisterhand is an expansion for Wicked Witches Way released in 2007 for 2–6 players and 30 minutes per game. Its main mechanics are Variable Player Powers, Dice Rolling, and Simultaneous Action Selection.

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About the game

In this expansion for Wicked Witches Way, Gitty is introduced. She is a neutral black witch which races together with the rest of the pack. She always moves as many spaces as the black dices show. She does not get any cards. Gitty puts a curse on any player she encounters: Every player sharing the same space as Gitty at turn start have two cards randomly drawn from their hand for this turn (meaning the regular small cards not the spell cards you'll get when getting the black dice right).

Editions

  • Zlot Czarownic: Czarna XylonaplEgmont Polska2008
  • Flinke Feger: Gitty GeisterhanddePro Ludo2007

Questions and answers

Flinke Feger: Gitty Geisterhand supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.