Florenza
BGG rank
BGG #2,821
BGG rating
7.4

Florenza

2010

Rules assistance for Florenza

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 90–120 min
  • 14+
  • Complexity 3.7/5

For 2 players

Rules assistant for Florenza

What would you like to know?

Answers come from the official rulebook, with the page to check.

Florenza is a board game released in 2010 for 2–5 players, 90–120 minutes per game, and ages 14 and up. It was designed by Stefano Groppi and its main mechanics are Worker Placement.

Expansions

Similar games

About the game

In Florenza, the players are the heads of the most powerful families in Florenza during the Renaissance period. The goal of the game is to become the most famous patron of the arts by hiring the most famous artists of the period and financing their works. Each player can commission artworks in his own district, the Cathedral, or in the civic buildings of the city. Each artwork requires money and resources to complete. To earn the money and resources the artists need, the players send their workers to labor in various workshops, possibly even in their opponents’ districts. Additional workers can be earned by offering charity to the church. During the game, players will earn prestige points, primarily by completing artworks. Prestige points can be spent during the game, but at the end of the game they will be the player’s primary source of victory points. All of the characters in the game are real historical figures that lived and worked in Italy during the Renaissance. Most of them worked in Florence. All of the buildings in the game were real Renaissance workshops. The artworks the players can complete include the masterpieces of some of the most famous artists in the world. Note from the designers directly from the rulebook: "We apologize if we included some characters in the game who never worked in Florence during the Renaissance, but we wanted to include all of the most important artists (in our opinion) from that golden age of Italian art and culture. Michelangelo, for example, left an important mark on the history of the city—and the Renaissance period—even if he was only in Florence for a short time. We also added some portraits of military leaders (created by Ivan Zoni) to the rulebook. They are not involved in the game, but they were influential members of public life during this era. The names of the buildings, parts of the Cathedral, and the workshops are in the literal form they had in Italy during the 1400-1600 period. Some of them are unchanged in the modern Italian language, some have changed a little, and others have completely disappeared or remain only in some dialects. We chose to maintain those words, without translating them into a language that the real artists didn’t know. We hope you agree with our choice, and we hope you have a good time playing Florenza!"

Publishers

  • Heidelberger Spieleverlag
  • Golden Egg Games
  • HC Distribuzione
  • ElfinWerks
  • Post Scriptum
  • Placentia Games

Questions and answers

Florenza supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.