
- BGG rank
- BGG #3,404
- BGG rating
- 7.1
Daytona 500
- 2–4 players
- 70 min
- Complexity 1.8/5
- 1990

1993
Rules assistance for Footmania
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Footmania is a board game released in 1993 for 2–4 players, 120 minutes per game, and ages 8 and up. It was designed by Serge Prual and Stéphane Bonnelalbay and its main mechanics are Hand Management and Auction / Bidding.
To build a soccer/football team capable, thanks to your flair, management talent and negotiating skill, of winning the national championship. CONTENTS: 1 game board 1 rulebook 6 decks of cards 50 money notes 1 die 4 technical sheets 1 sheet of die-cut counters 4 player pieces (from the introduction)
Footmania supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Footmania is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Footmania for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Footmania has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Footmania belongs to these categories: Card Game, Economic, and Sports. Its main mechanics are Hand Management and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Footmania are: Serge Prual and Stéphane Bonnelalbay. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Footmania as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.