
- BGG rank
- BGG #13,103
- BGG rating
- 7.2
NATO, Nukes & Nazis
- 2 players
- 180 min
- Complexity 3.8/5
- 1990

2010
Rules assistance for Frederick's War: War of the Austrian Succession, 1741-48
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Frederick's War: War of the Austrian Succession, 1741-48 is a board game released in 2010 for 2–4 players, 240 minutes per game, and ages 12 and up. It was designed by Joseph Miranda and Ty Bomba and its main mechanics are Hexagon Grid.
S&T 262, April 2010 – Frederick’s War: War of the Austrian Succession, 1741-48 Frederick’s War: War of the Austrian Succession (FW), is a wargame of intermediate complexity simulating the struggle for power in Europe during the highpoint of the Enlightenment, 1741-48. It was the era of soldier-kings and enlightened monarchs, when powerful states maneuvered professional armies and fought to gain rich provinces. FW is primarily intended as a multi-player player game. It can be played by two, three or four, with each player representing a different major power: Prussia, Austria, France or Britain. Other states are represented as minor powers. Each player has a variety of military and diplomatic instruments with which he can attempt to make his mark on history. FW’s system is based on our earlier-published 1066 and Hannibal’s War games; however, there have been changes to the rules to reflect the differences in scale as well as the era being covered. The square-grid map shows Europe from London to East Prussia and south to the Balkans and central Italy. Off-map areas are handled using holding boxes. Each game turn represents one year. Each military unit represents 2,500 to 10,000 men. Each square represents 50 miles (81 km) across from side to opposite side. Designed by Joseph Miranda Rules cover such things as: the balance of power, negotiations, mobilization, fog of war, honors of war, fortresses, sieges, forced march, ambush, delaying actions, pillage, leaders, veteran and guard units, fleets, fieldworks, minor powers, declaring war, the Holy Roman Empire, prisoners of war and much more. The sequence of play is as follows. 1) Balance of Power Phase 2) Initiative Determination Phase 3) Taxation Phase 4) Market Phase 5) Negotiation Phase 6) Grand Diplomacy Phase 7) Mobilization Phase 8) Operations Phases a) First Operations Phase b) Second & Subsequent Operations Phases 9) Provisioning Phase 10) Sudden Death Victory Check Phase 11) End of Game Turn Phase
Frederick's War: War of the Austrian Succession, 1741-48 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Frederick's War: War of the Austrian Succession, 1741-48 is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Frederick's War: War of the Austrian Succession, 1741-48 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Frederick's War: War of the Austrian Succession, 1741-48 has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Frederick's War: War of the Austrian Succession, 1741-48 belongs to these categories: Wargame and Age of Reason. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Frederick's War: War of the Austrian Succession, 1741-48 are: Joseph Miranda and Ty Bomba. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Frederick's War: War of the Austrian Succession, 1741-48 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.