
- BGG rank
- BGG #8,837
- BGG rating
- 7.4
Operation Typhoon: The German Assault on Moscow, 1941
- 2 players
- 1500 min
- Complexity 3.5/5
- 1978

1975
Rules assistance for Fredericksburg: The Union Repulsed, Dec. 13, 1862
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Fredericksburg: The Union Repulsed, Dec. 13, 1862 is a board game released in 1975 for 1–2 players, 120 minutes per game, and ages 12 and up. It was designed by Joe Angiolillo and its main mechanics are Hexagon Grid, Simulation, and Zone of Control.
Fredericksburg is a tactical level simulation of the battle between Ambrose E. Burnside's Army of the Potomac and Robert E. Lee's Army of Northern Virginia. During the bloody battle, 114,873 soldiers took the field and were hurled against 74,867 well-fortified Confederates. The result was predictable: an easy victory for the Confederacy. This game is part of the Quadrigame Blue & Gray II: Four Civil War Battles. Can be combined with Hooker and Lee: The Battle of Chancellorsville, May 2-3, 1863 to play Grand Chancellorsville.
Fredericksburg: The Union Repulsed, Dec. 13, 1862 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fredericksburg: The Union Repulsed, Dec. 13, 1862 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fredericksburg: The Union Repulsed, Dec. 13, 1862 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fredericksburg: The Union Repulsed, Dec. 13, 1862 has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fredericksburg: The Union Repulsed, Dec. 13, 1862 belongs to these categories: Wargame and American Civil War. Its main mechanics are Hexagon Grid, Simulation, and Zone of Control. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fredericksburg: The Union Repulsed, Dec. 13, 1862 are: Joe Angiolillo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fredericksburg: The Union Repulsed, Dec. 13, 1862 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.