Freebooter's Fate: Mystic Spirits
BGG rating
7.0

Expansion for Freebooter's Fate

Freebooter's Fate: Mystic Spirits

2013

Rules assistance for Freebooter's Fate: Mystic Spirits

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–16 players
  • 60 min
  • 10+

Rules assistant for Freebooter's Fate: Mystic Spirits

What would you like to know?

Answers come from the official rulebook, with the page to check.

Freebooter's Fate: Mystic Spirits is an expansion for Freebooter's Fate released in 2013 for 2–16 players, 60 minutes per game, and ages 10 and up. It was designed by Werner Klocke and its main mechanics are Simulation.

Similar games

About the game

The 112 page book includes: the new crew of The Cult with 10 characters rules for a total of 26 new characters for the crews Pirates, Goblin Pirates, Imperial Armada, Brotherhood and Amazons, as well as three new female Mercenaries, two of which are also Mystics. the new game mechanic of Loa invocation, new traits and actions 4 new mystical scenarios like The Ritual or Attack of the Zombie Octopuses The Return of the Culti - mini camapaign with 4 more scenarios

Mechanics

Designers

Publishers

  • Freebooter Miniatures

Questions and answers

Freebooter's Fate: Mystic Spirits supports 2–16 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.