
- BGG rank
- BGG #818
- BGG rating
- 7.5
A Game of Thrones: The Card Game (Second Edition)
- 2–4 players
- 60–120 min
- Complexity 3.5/5
- 2015

2003
Rules assistance for Frenzy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Frenzy is a board game released in 2003 for 2 players, 20 minutes per game, and ages 10 and up. It was designed by Eric M. Lang and its main mechanics are Variable Player Powers.
Frenzy! is an innovative, fast-and-furious non-collectible gaming approach to fantasy battles, where players must manage a real-time skirmish evolving before them, while carefully keeping a watchful eye on their supply lines. The game has four different races with Orcs, Knights, Undead, and Dwarves each represented in their own furious strength, skills, art, special abilities, and assortment of cards. It was designed by Eric Lang, lead designer of the Game of Thrones CCG.
Frenzy supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Frenzy is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Frenzy for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Frenzy has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Frenzy belongs to these categories: Card Game, Fantasy, and Real-time. Its main mechanics are Variable Player Powers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Frenzy are: Eric M. Lang. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Frenzy as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.