
- BGG rank
- BGG #3,548
- BGG rating
- 7.1
Darkest Night
- 1–4 players
- 150 min
- Complexity 2.8/5
- 2012

2015
Rules assistance for Frontier Stations
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Frontier Stations is a board game released in 2015 for 3–6 players, 60–90 minutes per game, and ages 13 and up. It was designed by Jeremy Lennert and its main mechanics are Cooperative Game and Random Production.
Work together to defend a ring of frontier space stations against a variety of growing dangers. Upgrade your systems wisely to maintain a steady flow of the vital resources you'll need to survive, and allocate them carefully to keep nearby threats in check. Frontier Stations is a game for 3 to 6 players working together to confront an onslaught of perils. Each player must build up their station, making it better able to deal with the wide variety of threats and function optimally with its two neighboring stations. Can you and your confederates around the table hold the line against all enemies, alien and domestic? Somebody must keep vigil and protect civilization; are you up to the challenge?
Frontier Stations supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Frontier Stations is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Frontier Stations for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Frontier Stations has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Frontier Stations belongs to these categories: Science Fiction. Its main mechanics are Cooperative Game and Random Production. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Frontier Stations are: Jeremy Lennert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Frontier Stations as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.