
- BGG rating
- 7.9
Rules assistance for Frostgrave: Forgotten Pacts
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–8 players
- 60–120 min
- 12+
- Complexity 3.0/5

Rules assistant for Frostgrave: Forgotten Pacts
What would you like to know?
Answers come from the official rulebook, with the page to check.
Frostgrave: Forgotten Pacts is an expansion for Frostgrave released in 2016 for 2–8 players, 60–120 minutes per game, and ages 12 and up. It was designed by Joseph McCullough and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.
About the game
In this supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the lost secrets of evocation--the art of summoning demons. While the lure of such knowledge is great, few wizards have ventured into this region as it is overrun by barbaric northern tribesmen, who have descended from the hills in their own search for treasure. Marking themselves with demonic sigils, many of these barbarians have aligned with ancient powers discovered among the temples. Along with a host of new scenarios focusing on the exploration of the temples, the book also contains new treasures, spells, soldiers, and creatures that can be found in and around the ruins.
Designers
Publishers
- Osprey Games
- HT Publishers
- Miniaturicum
Questions and answers
Frostgrave: Forgotten Pacts supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Frostgrave: Forgotten Pacts is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Frostgrave: Forgotten Pacts for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Frostgrave: Forgotten Pacts has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Frostgrave: Forgotten Pacts belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Frostgrave: Forgotten Pacts are: Joseph McCullough. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Frostgrave: Forgotten Pacts as an expansion for Frostgrave. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Frostgrave to use it. Check that your edition of Frostgrave is compatible, as some expansions were revised between editions.