Frostgrave: Forgotten Pacts
BGG rating
7.9

Expansion for Frostgrave

Frostgrave: Forgotten Pacts

2016

Rules assistance for Frostgrave: Forgotten Pacts

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60–120 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Frostgrave: Forgotten Pacts

What would you like to know?

Answers come from the official rulebook, with the page to check.

Frostgrave: Forgotten Pacts is an expansion for Frostgrave released in 2016 for 2–8 players, 60–120 minutes per game, and ages 12 and up. It was designed by Joseph McCullough and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.

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About the game

In this supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the lost secrets of evocation--the art of summoning demons. While the lure of such knowledge is great, few wizards have ventured into this region as it is overrun by barbaric northern tribesmen, who have descended from the hills in their own search for treasure. Marking themselves with demonic sigils, many of these barbarians have aligned with ancient powers discovered among the temples. Along with a host of new scenarios focusing on the exploration of the temples, the book also contains new treasures, spells, soldiers, and creatures that can be found in and around the ruins.

Questions and answers

Frostgrave: Forgotten Pacts supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.