Gammarauders: Revenge of the Factoids
BGG rating
6.3

Expansion for Gammarauders

Gammarauders: Revenge of the Factoids

1989

Rules assistance for Gammarauders: Revenge of the Factoids

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 10+
  • Complexity 2.2/5

Rules assistant for Gammarauders: Revenge of the Factoids

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gammarauders: Revenge of the Factoids is an expansion for Gammarauders released in 1989 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Douglas Niles and its main mechanics are Variable Player Powers and Modular Board.

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About the game

An expansion set for Gammarauders, adding more Bioborg counters, new bioborgs, new board tiles, and the Gammasarus. Contents 1 Expansion Folder/Gammasaurus Bioborg Layout Sheet 6 Bioborg layout sheets (double-sided) 6 Un-numbered Hex Boards (although the rules say they are numbered) 1 16-page Expansion Set Rulebook 18 Large Bioborg standees (without stands) 4 Large Blank Bioborg standees (without stands) 1 Giant Gammasaurus Bioborg Standee (without stands) 2 Blank popcorn tokens 1 Crater token Each Alliance (x6) has: 2 Thundertube/Mine double-sided token 2 Transport/Mine double-sided token 2 Veteran/Mine double-sided token 1 Thundertube/Transport double-sided token 1 Transport/Veteran double-sided token 1 Veteran/Thundertube double-sided token

Designers

Publishers

  • Tactical Studies Rules (TSR)

Questions and answers

Gammarauders: Revenge of the Factoids supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.