Gazala: The Cauldron
BGG rank
BGG #11,693
BGG rating
7.2

Gazala: The Cauldron

2013

Rules assistance for Gazala: The Cauldron

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 2.7/5

For 2 players

Rules assistant for Gazala: The Cauldron

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gazala: The Cauldron is a board game released in 2013 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Roger Miller and its main mechanics are Hexagon Grid and Chit-Pull System.

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About the game

Gazala: The Cauldron, Libya, May 27 - June 14, 1942 simulates the mobile portions of the battle of Gazala south of Tobruk between May 27 and June 14 1942. An Axis attack was met by a furious Allied counter-attack which then developed into a grinding battle of attrition and maneuver that finally ended in massive Axis victory. Alternating random activation by formation provides player with uncertainty and high re-playability as no two games will be alike. Each turn player receive a varying number of activations to represent the supply levels, command confusion, fatigue and intelligence of their armies and this leads to an ebb and flow to the battle as each side is dominant at different times. After units move, strengths are educed to simulate fatigue and lack of defensive preparation making counter-attacking key to the game. Minefields, airpower, anti-tank abilities and the armor versus infantry conflict are all modeled in a simple and effective set of rules. There are two scenarios with a playing time of 3-7 hours. Game Scale: Game Turn: 1 day Hex: 1 miles / 1.61 kilometers Units: Battalion to Regiments Game Inventory: One 17 x 22" full color map Two dual-side printed countersheets (168 5/8" counters) One 12-page Gazala rulebook One dual-side printed cover sheet/player aid card Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 3-7 hours Note: Players will need to provide one 10-sided die for game play.

Designers

Publishers

  • Banana Games
  • Kokusai-Tsushin Co., Ltd. (国際通信社)
  • Revolution Games (II)

Questions and answers

Gazala: The Cauldron supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.