
- BGG rank
- BGG #27,708
- BGG rating
- 5.2
Der Kleine Prinz
- 3–6 players
- 90 min
- Complexity 1.3/5
- 2003

2017
Rules assistance for Get a Grip: The No Thumbs Challenge Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Get a Grip: The No Thumbs Challenge Game is a board game released in 2017 for 3–10 players and ages 8 and up. Its main mechanics are Paper-and-Pencil, Line Drawing, and Voting.
Get a Grip is a dexterity party game. Two players have to fulfil a task, givenby a revealed task with their thumb tied to the palm. Rules suggest, that adults should be handicapped vs. children by having additional two fingers bound with the provided cloth ribbon, while kids may use all four fingers, but never the thumb. Tasks might be drawing a sketch or forming something out of Plasticine, but there are several others, e.g. twisting a coin like a gyroscope. Most tasks come with a time limit, after which the remaining would vote, who did the better job. (Because of that, the official minimum player number is four, although the challenge is always only taken by two players.) The winner of a round will take the card. In case of a tie, a new card is revealed and both cards are the stake for the next challenge. To win the game, three cards are required. Contains Wheat.
Get a Grip: The No Thumbs Challenge Game supports 3–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Get a Grip: The No Thumbs Challenge Game for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Get a Grip: The No Thumbs Challenge Game has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Get a Grip: The No Thumbs Challenge Game belongs to these categories: Children's Game, Party Game, and Action / Dexterity. Its main mechanics are Paper-and-Pencil, Line Drawing, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Get a Grip: The No Thumbs Challenge Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.