
- BGG rank
- BGG #15,273
- BGG rating
- 7.4
Space Kraken
- 1–4 players
- 45–300 min
- Complexity 3.5/5
- 2023

Rules assistance for Ghost Star
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
What would you like to know?
Answers come from the official rulebook, with the page to check.
Ghost Star is a board game for 1 player, 30–60 minutes per game, and ages 16 and up. It was designed by Pete North and its main mechanics are Role Playing.
All you have is a sound mind as you face-off against a mysterious Entity aboard a labyrinth-like space station. Survive an early emotional onslaught and later an assault on your disciplines as you search for doors into the entity’s psyche. Traverse three progressively challenging sectors in your hunt for the final sector and Ruling Entity. Ghost Star gives you control of a highly disciplined mind, access to an incredibly vast labyrinth and a cunning, unpredictable enemy. You play the mind of one incredible human being, Captain Meghan Ohtani. Probably the best representative of humanity for this type of challenge. Exploring the Labyrinth Players traverse the station by choosing main navigation cards (North, South, East and West). Each card describes what you experience and displays the available content and exits. There are also Missions posted in secondary navigation (North East, South East, North West and South West). Each mission rewards greatly for success. As you explore you will be haunted by flashing images, scenes and entities that will attack your emotions to get in your head and pick you apart. Or assault your disciplines to cripple your offense or drive you mad. There are 3 levels/sectors of Sentinel Entities and each level has 5 options. There are 5 possible Ruling Entities that have a main attribute card and 4 possible sub-traits. You reveal the Ruling Entity and sub-traits randomly during game play. These sub-traits add unique abilities to the Ruling Entities. How to win Keep your mind Sound through 3 progressively challenging Sectors of Sentinel Entities and Unravel the Ruling Entity in the 4th Sector. Ruling Entities are randomly selected and strengthened by your decisions along the way.
Ghost Star supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Ghost Star is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ghost Star for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ghost Star has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ghost Star belongs to these categories: Card Game, Dice, and Horror. Its main mechanics are Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ghost Star are: Pete North. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ghost Star as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.