Ghost Star
BGG rank
BGG #30,646
BGG rating
1.2

Ghost Star

Rules assistance for Ghost Star

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 30–60 min
  • 16+
  • Complexity 1.0/5

Rules assistant for Ghost Star

For 1 player

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ghost Star is a board game for 1 player, 30–60 minutes per game, and ages 16 and up. It was designed by Pete North and its main mechanics are Role Playing.

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About the game

All you have is a sound mind as you face-off against a mysterious Entity aboard a labyrinth-like space station. Survive an early emotional onslaught and later an assault on your disciplines as you search for doors into the entity’s psyche. Traverse three progressively challenging sectors in your hunt for the final sector and Ruling Entity. Ghost Star gives you control of a highly disciplined mind, access to an incredibly vast labyrinth and a cunning, unpredictable enemy. You play the mind of one incredible human being, Captain Meghan Ohtani. Probably the best representative of humanity for this type of challenge. Exploring the Labyrinth Players traverse the station by choosing main navigation cards (North, South, East and West). Each card describes what you experience and displays the available content and exits. There are also Missions posted in secondary navigation (North East, South East, North West and South West). Each mission rewards greatly for success. As you explore you will be haunted by flashing images, scenes and entities that will attack your emotions to get in your head and pick you apart. Or assault your disciplines to cripple your offense or drive you mad. There are 3 levels/sectors of Sentinel Entities and each level has 5 options. There are 5 possible Ruling Entities that have a main attribute card and 4 possible sub-traits. You reveal the Ruling Entity and sub-traits randomly during game play. These sub-traits add unique abilities to the Ruling Entities. How to win Keep your mind Sound through 3 progressively challenging Sectors of Sentinel Entities and Unravel the Ruling Entity in the 4th Sector. Ruling Entities are randomly selected and strengthened by your decisions along the way.

Questions and answers

Ghost Star supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.