
- BGG rank
- BGG #9,128
- BGG rating
- 6.4
Jockey
- 2–6 players
- 45 min
- Complexity 1.5/5
- 1973

2010
Rules assistance for GloBall
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
GloBall is a board game released in 2010 for 2–6 players, 30 minutes per game, and ages 7 and up. It was designed by Philippe Leurquin and its main mechanics are Betting and Bluffing.
No need to know football to enjoy GloBall! A game for those who love Football, as well for those who hate it! When you play Globall, you live the excitement of an International Football Tournament as you bet on matches winners in order to score points : The player who collected most points when the competition is achieved will be the game's winner. 16 National Teams are provided, which drawn two by two will reveal at the same time the encounter programm, and the half-time score. During the second half-time, players will have the opportunity to favour or penalize one of the challenging teams by playing covered their referee cards before placing a bet. What do other players plan, as each of them has a secret favorite for the final victory ? Which weapons do they still hold, as every referee card can be played only one time in the game ? Even if you are not a football fan, you may find good fun playing this party game full of happening, quick to learn and set up. Order here: http://www.callaogames.com/boutique.htm FREE SHIPPING WORLDWIDE!
GloBall supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for GloBall is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists GloBall for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
GloBall has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
GloBall belongs to these categories: Bluffing and Sports. Its main mechanics are Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of GloBall are: Philippe Leurquin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists GloBall as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.