
- BGG rank
- BGG #3,234
- BGG rating
- 8.5
Gloomhaven (Second Edition)
- 1–4 players
- 60–120 min
- Complexity 3.7/5
- 2025

Rules assistance for Gloomhaven: Solo Scenarios
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gloomhaven: Solo Scenarios is an expansion for Gloomhaven released in 2017 for 1 player and ages 14 and up. It was designed by Isaac Childres and its main mechanics are Variable Player Powers, Hand Management, and Grid Movement.
A set of scenarios specifically designed for strategic solo play - scenarios that would highlight the strengths and weaknesses of each class and force players to really get under the hood and learn to play each class masterfully. This includes a 24-page scenario book of 17 all-new solo scenarios and a deck of 17 item cards - rewards for completing each of the missions. These scenarios are locked until the town has achieved prosperity level 3 and two characters have retired. Further, a character entering one of the scenarios must be at least level 5.
Gloomhaven: Solo Scenarios supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Gloomhaven: Solo Scenarios for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gloomhaven: Solo Scenarios has a complexity rating of 4.2 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gloomhaven: Solo Scenarios belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Variable Player Powers, Hand Management, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gloomhaven: Solo Scenarios are: Isaac Childres. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gloomhaven: Solo Scenarios as an expansion for Gloomhaven. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Gloomhaven to use it. Check that your edition of Gloomhaven is compatible, as some expansions were revised between editions.