
- BGG rank
- BGG #12,993
- BGG rating
- 6.1
Turin Market
- 2–5 players
- 10–30 min
- Complexity 1.4/5
- 2016

2017
Rules assistance for Goodwill
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Goodwill is a board game released in 2017 for 2–6 players, 45–90 minutes per game, and ages 12 and up. It was designed by Julien Dauxert and its main mechanics are Trading, Simultaneous Action Selection, and Commodity Speculation.
In GoodWill, you play an investor, trying to maximize his capital by buying and selling the shares of 3 companies, thanks to the privileged information you have access to. Each turn, each investor has a look at two end-of-turn events, changing prices resources, rationalizing production chain of a firm or advertising occurring that help a firm gain market shares... Based on this information, players will estimate a price for each firm. Players who gave lowest price will send a share to the one who gave the highest price.
Goodwill supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Goodwill is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Goodwill for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Goodwill has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Goodwill belongs to these categories: Economic, Bluffing, and Negotiation. Its main mechanics are Trading, Simultaneous Action Selection, and Commodity Speculation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Goodwill are: Julien Dauxert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Goodwill as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.