
- BGG rank
- BGG #19,800
- BGG rating
- 6.7
Flintloque
- 2 players
- 120 min
- Complexity 2.4/5
- 1995

Rules assistance for Grapeshotte
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Grapeshotte is an expansion for Deadloque released in 1997 for 2 players, 120 minutes per game, and ages 14 and up. It was designed by Steve Blease and Mac Coxhead and its main mechanics are Variable Phase Order.
Grapeshotte adds artillery to the Flintloque/Deadloque system. The box contains a 94 page book containing not only the rules for adding artillery but 9 scenarios, a couple of new races and details for all small arms in the game to that point. There are also copies of the required templates and a couple of lead miniature cannons ready for assembly.
Grapeshotte supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Grapeshotte is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Grapeshotte for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Grapeshotte belongs to these categories: Fantasy, Wargame, and Napoleonic. Its main mechanics are Variable Phase Order. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Grapeshotte are: Steve Blease and Mac Coxhead. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Grapeshotte as an expansion for Deadloque. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Deadloque to use it. Check that your edition of Deadloque is compatible, as some expansions were revised between editions.