
- BGG rank
- BGG #15,833
- BGG rating
- 6.7
Grav Armor
1982
Rules assistance for Grav Armor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–3 players
- 60 min
- 12+
- Complexity 2.1/5
For 2 players

Rules assistant for Grav Armor
What would you like to know?
Answers come from the official rulebook, with the page to check.
Grav Armor is a board game released in 1982 for 2–3 players, 60 minutes per game, and ages 12 and up. It was designed by Arnold Hendrick and its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid.
About the game
In the 31st Century the SILENCE is deafening as gravitic drives propel armored vehicles at speeds of up to 500 kph. Grav Armor is a game about warfare in the future and the advanced machines they use in these conflicts. Description from box: Grav Armor is a fast-moving game of future armored warfare for 2 players. It realistically simulates the high-speed, high casualty combat between streaking gravitic vehicles, surface-effects craft, supersonic fighters, orbital dropships and power-suited infantry. The modular map sections allow scenarios to be played on radically different types of planets (earthlike, molten, frozen or airless). A print-and-play version of this game is available for free, authorized download from http://dwarfstar.brainiac.com/, together with extra scenarios and maps, and individualised maps for the original scenarios.
Categories
Mechanics
Designers
Publishers
- (Web published)
- Heritage USA
- Dwarfstar Games
Questions and answers
Grav Armor supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Grav Armor is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Grav Armor for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Grav Armor has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Grav Armor belongs to these categories: Wargame, Print & Play, and Science Fiction. Its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Grav Armor are: Arnold Hendrick. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Grav Armor as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.