Grav-Ball
BGG rank
BGG #24,997
BGG rating
6.0

Grav-Ball

1982

Rules assistance for Grav-Ball

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 12+
  • Complexity 1.5/5

Rules assistant for Grav-Ball

What would you like to know?

Answers come from the official rulebook, with the page to check.

Grav-Ball is a board game released in 1982 for 2–4 players, 90 minutes per game, and ages 12 and up. It was designed by L. Ross Babcock, III and Fred Bently and its main mechanics are Dice Rolling, Square Grid, and Grid Movement.

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About the game

From the back of box: Grav-Ball is a sporting event of the future requiring skill and courage. Played in a zero-G court, the two six-man teams try to score with a five-kilogram steel playing ball. Anything can happen in the meantime! Legal actions include body, hand, and foot checks, passes, and actual goal shots. Illegal actions, or actions requiring a penalty check, include striking with the ball or elbow, shooting the player with the ball, and all-out assaults. The usual result of such body contact is a high player turnover rate. The player's body armor does not guarantee physical safety from opposing players or from the ball itself. If the game gets too rough or a fight occurs, Heartless Huey is released. This invulnerable robot will incapacitate the nearest player. He then moves on to the next, nearest player until all are terminated or the fighting stops. All of these factors make Grav-Ball an exciting and action-packed game of the future. Contents: 13 15mm metal miniatures and stands by Martian Metals 11"x17" full color mounted game board 5 sheets of tables and reference tracks 56 color counters Rule book 2 dice

Questions and answers

Grav-Ball supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.