Great War at Sea: Turkish Black Sea Fleet
BGG rating
6.6

Expansion for Great War at Sea: The Mediterranean

Great War at Sea: Turkish Black Sea Fleet

2014

Rules assistance for Great War at Sea: Turkish Black Sea Fleet

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30–180 min
  • 12+

Rules assistant for Great War at Sea: Turkish Black Sea Fleet

What would you like to know?

Answers come from the official rulebook, with the page to check.

Great War at Sea: Turkish Black Sea Fleet is an expansion for Great War at Sea: The Mediterranean released in 2014 for 1–2 players, 30–180 minutes per game, and ages 12 and up. It was designed by Michael Bennighof and James Stear and its main mechanics are Dice Rolling, Secret Unit Deployment, and Hexagon Grid.

Similar games

About the game

From the Avalanche Press website: In May 1918, German troops occupied Sevastopol, base of the Russian Black Sea Fleet. All of the Central Powers – even the Bulgarians – made claims on at least some of the ships of the Black Sea Fleet as war reparations, as did the newly-independent Ukraine. The German Navy intended to man the best ships with Turkish crews backed by German "advisors" and send them to protect the Dardanelles. Only one ship, the dreadnought Volya, would ever sail under a Central Powers flag (on a single test cruise with a German crew), but the Allies fretted over the appearance of the former Russian ships outside the Turkish Straits. The New Year's 2014 Golden Journal includes 25 new laser-cut, mounted, scorchless and sootless pieces for the Turkish Black Sea Fleet: 15 "long" ship pieces, 9 square ones, and a seaplane. And we have some scenarios for them, too.

Questions and answers

Great War at Sea: Turkish Black Sea Fleet supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.