Great War at Sea: U.S. Navy Plan Black
BGG rank
BGG #15,832
BGG rating
6.7

Great War at Sea: U.S. Navy Plan Black

1999

Rules assistance for Great War at Sea: U.S. Navy Plan Black

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Great War at Sea: U.S. Navy Plan Black

What would you like to know?

Answers come from the official rulebook, with the page to check.

Great War at Sea: U.S. Navy Plan Black is a board game released in 1999 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Michael Bennighof and its main mechanics are Hexagon Grid.

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About the game

The Great War at Sea series hypothetical game that supposes that the Germans won WW1 and confronts the US navy in the Caribbean Sea.The game is based on actual US navy plans.Players plot their task forces moves on the strategic map and when contact is made combat is fought on the tactical map.

Categories

Mechanics

Publishers

  • Avalanche Press Ltd.

Questions and answers

Great War at Sea: U.S. Navy Plan Black supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.