Great War at Sea: U.S. Navy Plan Gold
BGG rank
BGG #15,996
BGG rating
7.0

Great War at Sea: U.S. Navy Plan Gold

2006

Rules assistance for Great War at Sea: U.S. Navy Plan Gold

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30 min
  • 12+
  • Complexity 2.8/5

For 1 player

Rules assistant for Great War at Sea: U.S. Navy Plan Gold

What would you like to know?

Answers come from the official rulebook, with the page to check.

Great War at Sea: U.S. Navy Plan Gold is a board game released in 2006 for 1–2 players, 30 minutes per game, and ages 12 and up. It was designed by Michael Bennighof and Doug McNair and its main mechanics are Secret Unit Deployment, Hexagon Grid, and Simulation.

Expansions

Similar games

About the game

Great War at Sea series. From "Avalanche Press" Website: During the early decades of the Twentieth Century, the United States Navy made plans to fight a host of potential enemies. Some of these future wars seemed inevitable, particularly that with Japan. Others depended on changes in current politics, but Navy planners wanted to be prepared just in case. One of these plans, labeled “Gold,” studied a potential naval war with France. The United States had stood alongside its “oldest ally” during the First World War, but in the years immediately afterwards the Navy looked at the potential for radical politicians to change France from friend to foe. Also, the peace negotiations which followed the war revealed deep underlying tensions between the Americans and their European allies; some of the more paranoid came to believe the next war would be between Europe and America. U.S. Navy Plan Gold is based on these plans. American officers believed the seat of conflict would be the same as that of the undeclared naval war against France in the 1790s: the Caribbean Basin. U.S. Navy Plan Gold includes the ships projected by the Armee Navale but never built due to the Washington Naval Treaty: the large Gilles and Durand-Viel battle cruisers, Normandie and Lyon class battleships, and the very odd “croiseur de combat” battleship/carrier design. And of course the Americans receive a number of new ships, such as the “alternate Omaha” large scout cruiser design.

Questions and answers

Great War at Sea: U.S. Navy Plan Gold supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.